Story Chapter
UI text, tutorials, announcements
Story Chapter
Enemies
Enemies: Bosses
Enemies: Mobs
Enemies: Elites
Enemy Cursor
Danger Attacks
Some enemy attacks are preempted by a yellow glow before activation. These are Danger Attacks, and cannot be guarded against.
Enemy Spawns
Enemies spawn in waves. If you keep fighting with all your might, the spawn rate of enemies will decrease. However, should you choose a more passive approach, and habitually run from enemies, this spawn rate will increase. Be careful—like life's responsibilities, avoidance will lead to a hard lesson down the line.
Enemy Counterattacks
If an enemy's behavior changes, and it suddenly stops reacting to attacks, it may be a sign that it's about to counterattack. Watch out!
Howling Enemies
Certain enemies may hinder nearby players with their piercing howls. Try to put yourself out of the range of these attacks by rolling or using other dodging techniques.
Enemy Level
Agility: Affects AGI-based weapons and action speed.
Rescue
Tutorial
Data Usage Consent
Database
Database
Database
Registered #{Num} to World Database
<Yellow>{DataTitle}</> has been updated in the database.
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