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Mods & Attributes

298 total

装备 EX-MOD、固有属性词条

Energy Drain

Restores HP by an amount proportional to the damage dealt to an enemy.

Equipment Mods

Auto-Recovery

Restores a portion of damage taken over time. Restoration amount is increased when HP is below a set percentage.

Equipment Mods

Sightless Strike

Inflicts blindness stacks when damaging enemies with attacks and grants a higher chance of downing blinded enemies.

Equipment Mods

Sightless Shot

Inflicts blindness stacks when damaging enemies with attacks. Additionally, attacks deal bonus damage that scales with ATK to blinded enemies.

Equipment Mods

Hero's Mark

Increases EXP gain. While Hero's Attire is equipped, reduces stamina and SP consumption, and increases Support and Combo SP gain.

Equipment Mods

Hero's Proof

Increases Weapon EXP gain. While Hero's Boots are equipped, reduces damage taken, and increases HP recovery received and barrier durability.

Equipment Mods

Potion Recovery

Attribute Mods

Col Acquired

Attribute Mods

Col Acquired +{Num}%

Attribute Mods

Col Acquired +{Num}%

Attribute Mods

Experience Gained

Attribute Mods

Experience Gained +{Num}%

Attribute Mods

Experience Gained +{Num}%

Attribute Mods

Charging Blow

Increases the damage of the next attack and makes it more likely to down the enemy after not attacking or taking damage for a set duration.

Equipment Mods

Sword Charge

Grants a stack when dealing damage. After 20 stacks, the next successful Sword Skill deals bonus damage that scales with ATK.

Equipment Mods

Swordcraft Accumulation

Increases Sword Skill damage and SP consumption temporarily when using a Sword Skill. This effect stacks up to five times.

Equipment Mods

Running Strike

Grants stacks based on distance traveled. After acquiring the maximum number of stacks, the next instance of damage dealt consumes all stacks and deals bonus damage based on ATK.

Equipment Mods

Accumulator

Grants stacks whenever damage is dealt to enemies or enemies are defeated. After reaching maximum stacks, the next Sword Skill consumes them, removing its cooldown and refunding its SP cost.

Equipment Mods

Imaginary Shield

Increases ATK, but also increases damage taken.

Equipment Mods

Cursed Assailant

Enemies become more susceptible to status effects.

Equipment Mods

Force of the Sage

Restores a set amount of HP when dealing damage to an enemy. Taking damage reduces this effect's cooldown time.

Equipment Mods

Jump Attack Damage

Attribute Mods

Jump Stamina Cost

Attribute Mods

Swift Grace

Decreases Sword Skill cooldown time and SP consumption. Dealing damage with Sword Skills five times within a set duration deals bonus damage based on ATK.

Equipment Mods