Damage to Taunted Enemies
装备 EX-MOD、固有属性词条
Subcategories
Damage to Dazed Enemies
Blinded Enemy Down Rate
Damage to Elites / Bosses
Damage to Elites / Bosses (Combination Skills)
Shield Awakening
Increases ATK when a barrier is active. Additionally, dealing damage with a Sword Skill grants a temporary barrier.
Technician
Increases DEX. If DEX is 30 or higher, Sword Skills consume less SP and have lower cooldown times. If DEX is 60 or higher, ATK also increases.
Status Effect Resistance
Status Effect Resistance +{Num}%
Status Effect Resistance +{Num}%
Status Effect Infliction
Status Effect Infliction +{Num}%
Bunny Hop
Increases the damage of Jump Attacks.
Thick Skin
Increases maximum HP.
Sword Frenzy
Lowers the SP needed to use Sword Skills after landing a slash, while also increasing the damage they inflict for a short time. This effect ends once a Sword Skill is executed.
Power Sword
Increases the damage of Sword Skills, but also increases SP consumption by a set percentage.
Healer's High
Increases normal attack speed temporarily when HP is recovered.
Powerful Blow
Increases the damage of Heavy Attacks and makes enemies easier to down.
Slashing High
Increases ATK temporarily when activating a Slash attack.
Mighty Prediction
Increases the damage of Combination Skills. This effect is more powerful against elite enemies and bosses.
Patient Strikes
Grants bonus damage based on ATK to the next attack if enemies are not damaged for a set duration.
Quick Blade
Reduces the cooldown of all active Sword Skills whenever damage is dealt with a normal attack.
Enraged Blow
Increases Slash damage. When a Slash is activated, temporarily gain an increased down rate.
Warrior's Soul
Increases STR. If STR is 30 or higher, increases the down rate of attacks. If STR is 60 or higher, ATK also increases.