Linear Strike
Take a step back before launching a thrusting <SSCyan>Severing Attack</> dealing {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage.
各武器类型的剑技
Linear Strike
Take a step back before launching a thrusting <SSCyan>Severing Attack</> dealing {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage.
Bull Rush
Charge at a foe, slamming into them for {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage. Execute two <SSCyan>Severing Attacks</> after the body slam, dealing: {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) on the first strike {BaseATK_3} (+{ATKModifier_3}% of <img id="TI_ATK"/>) on the second strike
Serpent Strike
Extend your blade forward and then unleash a wide-sweeping <SSYellow>Crush Attack</>. Holding down the attack button charges up the ability, increasing the damage dealt the longer the charge is held. No Charge: {BaseATK_1}(+{ATKModifier_1}% of <img id="TI_ATK"/>) Charge Level 1: {BaseATK_2}(+{ATKModifier_2}% of <img id="TI_ATK"/>) Charge Level 2: {BaseATK_3}(+{ATKModifier_3}% of <img id="TI_ATK"/>)
Rising Helix
Leap into the air and execute a spinning <SSCyan>Severing Attack</> dealing {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage continuously.
Rumble Horn
Execute four swift, wide-range thrusting <SSYellow>Crush Attacks</> dealing: {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage on the first strike {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) damage on the second strike {BaseATK_3} (+{ATKModifier_3}% of <img id="TI_ATK"/>) damage on the third strike {BaseATK_4} (+{ATKModifier_4}% of <img id="TI_ATK"/>) damage on the fourth strike
Gravity
A mighty swing of the axe draws in opponents within {Range} meters of the player. Each enemy successfully drawn in is dealt {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) <SSGreen>Sword Strike</> damage.
Chain Seeker
Lunge your blade forward for a <SSGreen>Sword Strike</> dealing {BaseATK_1}(+{ATKModifier_1}% of <img id="TI_ATK"/>) damage, while also drawing opponents in.
Sharp Nail
Execute three long-range vertical <SSCyan>Severing Strikes</> dealing: {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage on the first strike {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) damage on the second strike {BaseATK_3} (+{ATKModifier_3}% of <img id="TI_ATK"/>) on the third strike
Riot Smash
Press and hold the attack button to spin your weapon, dealing {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage. After holding the button down for a set time, release to execute a <SSYellow>Crush Attack</> dealing {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) damage, launching foes into the air.
Fulmination
Launch a charging <SSYellow>Crush Attack</> dealing {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage.
Lightstreak
Launch a quick thrusting <SSYellow>Crush Attack</> dealing {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage.
Avalanche
Quickly lunge forward and thrust your blade into the ground in a mid-range <SSGreen>Sword Strike,</> launching shockwaves that deal {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage.
Flick and Twist
Launch a <SSCyan>Severing Attack</> dealing {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage while moving back.
Swarm Sting
Hold down the attack button to lock on to a maximum of {ThrowNum_Total} targets within range. Release to throw homing knives; a <SSGreen>Sword Strike</> skill that deals {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage per locked target.
Cyclone
Execute a 360-degree horizontal slashing <SSCyan>Severing Attack</> that deals {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage.