Entries

Marome

Terminal Text

Marome

Regions

Marome

The second largest city on this floor. An examination of its characteristics make it clear why it is known as "Little Urbus," such as the way it was also carved into a mesa and how it shares Urbus' culture and customs. This shouldn't come as a surprise, however; after all, Urbus was founded by builders hailing from Marome, where the market concept is said to have originated.

Worldview

Marome's Interconnected Homes

Like Urbus, Marome is built from tightly knit, interconnected homes. Though smaller in scale, its layout is more complex, which can cause even the locals to become lost without a map.

Worldview

Chivalric Heart

Increases DEF based on the number of enemies nearby.

Equipment Mods

Chivalric Rapier

S

A sword forged for the elven Warriors of the Wood. The enchantment on this blade is said to lighten the wielder, allowing for lithe movement in forest combat amongst copious tree trunks and foliage.

Rapier

Night Steel Gauntlets

C

Gauntlets of the Moon Bunny Bandits, a group who terrorized Aincrad. They're enchanted with a spell, supposedly of fallen elf origin, that improves physical abilities when receiving certain blessings.

Gloves

Bag of Bones

A bag containing bone fragments. Demi-humans have a habit of gathering strong and sturdy bones as proof of their prowess in battle, making these high-density bone pieces ideal for weapon crafting.

Materials

High

UI Terms

Happy

Communications

Improved Combinations

Increases the damage of Combination Skills. Activating a Combination Skill also temporarily increases ATK.

Equipment Mods

High SP Potion

Recovers 100 SP for the user.

General Items

High Frost Mine

Releases a burst of icy air when triggered, dealing 150 (+90% of ATK) (+700% of INT) damage and inflicting 150 points of Freeze.

General Items

High Frost Stone

Releases a burst of icy air when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage and inflicting 150 points of Freeze.

General Items

High Poison Mine

Releases a poisonous cloud when triggered, dealing 150 (+90% of ATK) (+700% of INT) damage and inflicting 150 points of Poison. Automatically detonates after a set duration.

General Items

High Poison Stone

Creates a cloud when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage and inflicting 150 points of Poison.

General Items

Adept Counter

Increases damage of counter Sword Skills. Restores HP when countering.

Equipment Mods

High Healing Potion

Recovers 200 HP for the user over 10 seconds.

General Items

High Mine

Explodes when triggered, dealing 250 (+100% of ATK) (+600% of INT) damage. Automatically detonates after a set duration.

General Items

High Bomb Stone

Explodes when thrown, dealing 200 (+80% of ATK) (+500% of INT) damage. Can be used to destroy brittle stone walls.

General Items

High Flame Mine

Spreads flames when triggered, dealing 150 (+90% of ATK) (+700% of INT) damage and inflicting 150 points of Burn. Automatically detonates after a set duration. Can be used to burn away walls of thorns.

General Items

High Flame Stone

Spreads flames when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage inflicting 150 points of Burn. Can be used to burn away walls of thorns.

General Items

Dodgy Customer

Increases the invincibility window when dodging and increases the damage of Dodge Slashes.

Equipment Mods

High Numbing Mine

Shocks when triggered, dealing 100 (+70% of ATK) (+600% of INT) damage and inflicting 150 points of Paralysis. Automatically detonates after a set duration.

General Items