Marome
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Marome
Marome
The second largest city on this floor. An examination of its characteristics make it clear why it is known as "Little Urbus," such as the way it was also carved into a mesa and how it shares Urbus' culture and customs. This shouldn't come as a surprise, however; after all, Urbus was founded by builders hailing from Marome, where the market concept is said to have originated.
Marome's Interconnected Homes
Like Urbus, Marome is built from tightly knit, interconnected homes. Though smaller in scale, its layout is more complex, which can cause even the locals to become lost without a map.
Chivalric Heart
Increases DEF based on the number of enemies nearby.
Chivalric Rapier
SA sword forged for the elven Warriors of the Wood. The enchantment on this blade is said to lighten the wielder, allowing for lithe movement in forest combat amongst copious tree trunks and foliage.
Night Steel Gauntlets
CGauntlets of the Moon Bunny Bandits, a group who terrorized Aincrad. They're enchanted with a spell, supposedly of fallen elf origin, that improves physical abilities when receiving certain blessings.
Bag of Bones
A bag containing bone fragments. Demi-humans have a habit of gathering strong and sturdy bones as proof of their prowess in battle, making these high-density bone pieces ideal for weapon crafting.
High
Happy
Improved Combinations
Increases the damage of Combination Skills. Activating a Combination Skill also temporarily increases ATK.
High SP Potion
Recovers 100 SP for the user.
High Frost Mine
Releases a burst of icy air when triggered, dealing 150 (+90% of ATK) (+700% of INT) damage and inflicting 150 points of Freeze.
High Frost Stone
Releases a burst of icy air when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage and inflicting 150 points of Freeze.
High Poison Mine
Releases a poisonous cloud when triggered, dealing 150 (+90% of ATK) (+700% of INT) damage and inflicting 150 points of Poison. Automatically detonates after a set duration.
High Poison Stone
Creates a cloud when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage and inflicting 150 points of Poison.
Adept Counter
Increases damage of counter Sword Skills. Restores HP when countering.
High Healing Potion
Recovers 200 HP for the user over 10 seconds.
High Mine
Explodes when triggered, dealing 250 (+100% of ATK) (+600% of INT) damage. Automatically detonates after a set duration.
High Bomb Stone
Explodes when thrown, dealing 200 (+80% of ATK) (+500% of INT) damage. Can be used to destroy brittle stone walls.
High Flame Mine
Spreads flames when triggered, dealing 150 (+90% of ATK) (+700% of INT) damage and inflicting 150 points of Burn. Automatically detonates after a set duration. Can be used to burn away walls of thorns.
High Flame Stone
Spreads flames when thrown, dealing 100 (+70% of ATK) (+600% of INT) damage inflicting 150 points of Burn. Can be used to burn away walls of thorns.
Dodgy Customer
Increases the invincibility window when dodging and increases the damage of Dodge Slashes.
High Numbing Mine
Shocks when triggered, dealing 100 (+70% of ATK) (+600% of INT) damage and inflicting 150 points of Paralysis. Automatically detonates after a set duration.