Entries

Urbus Waterways

On the 2nd Floor, much of the land is a harsh, rocky desert, making water a precious lifeline. It's why the city was carved into the rock face—it sits atop a vital water source.

Worldview

Urbus Nobles

Many nobles of the 1st Floor rose from merchant families or civic leadership. By contrast, the nobles of Urbus on the 2nd Floor are often philosophers—perhaps shaped by life on unforgiving land. Their ideas captivate listeners late into the night, earning them widespread respect.

Worldview

Dying Charm

Increases ATK as HP falls. When HP is below a certain amount, hitting enemies with Sword Skills grants a barrier.

Equipment Mods

Alliance of the Nine Kingdoms Remnants

When Aincrad was still part of the overworld, the human race was divided into tribes, each living in their own separate settlement. However, they were under constant threat from the other races, and eventually banded together under the banner of the Alliance of the Nine Kingdoms. There, they researched magic in order to replicate the spells of the elves and dwarves, and their culture flourished. But the Alliance of the Nine Kingdoms was destroyed after the Great Separation, and now only ruins remain. A millennium later, human settlements take the form of city-states, each with its own political system.

Worldview

Crafting Recipe Learned

UI Terms

Disorder

Launch a quick, spinning <SSCyan>Severing Attack</> that can be charged and extended by holding down the attack button. The player can move while the attack is being executed. Spinning slash: {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage Finisher: {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) damage

Dagger Skills

Event NPCs

UI Terms

You cannot warp during an event.

Game Announcements

Unable to access during an event.

Game Announcements

A network error has occurred. Returning to title screen.

Generic Messages

Asuna

A beautiful girl who fights with a rapier. Her skill with a blade was good enough to impress Kirito, with whom she now travels.

Partners

Demi-Human's Dwelling

Demi-humans do not have much body hair, making it difficult for many to regulate their temperatures. Unless they are engaging in activities like hunting, they generally choose to live in humid caves and avoid the sunlight.

Worldview

Demi-Human Lair

Regions

Demi-Human Lair

Dungeons

Demi-Human Lair: Upper

Regions

Demi-Human Lair: Lower

Regions

Demi-Human Lair: Middle

Regions

Demi-Human Lair - B3F

Regions

Demi-Human Lair - B2F

Regions

Demi-Human Lair - B5F

Regions

Demi-Human Lair - B4F

Regions

Demi-Human Lair: Bottom

Regions

Demi-Human Mischief

Many demi-humans do not have the language necessary to communicate with other species. As such, we can only hazard a guess as to their culture or motivations. Nevertheless, demi-humans have been known to perform oddly civilized deeds, and this statue of a knight is one such example. Originally erected to intimidate demi-humans, the act was thwarted after they fashioned it in their own likeness. Many researchers see this not as some high-minded attempt at civility or art, but as something done for the demi-human's own base amusement.

Worldview

Demi-Human Flag

Demi-humans lack a developed society; they can draw simple pictures and patterns but have not developed writing. Their technology is limited to basic actions such as hammering, carving, and knot-tying, so they often steal tools from the other races. They have a particular fondness for colorful cloths, which they weave together to decorate and mark their territory.

Worldview