Restarting from boss fight.
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Instant Death
Last Breath: SP
Grants bonus damage based on ATK to the final hit of normal attack combos and restores SP.
Last Breath: Sword
Grants bonus damage based on ATK to the final hit of normal attack combos and increases the damage of the next Sword Skill used.
Last Breath: Barrier
Grants bonus damage that scales with ATK to the final hit of normal attack combos and grants a barrier.
Last Breath: Vitality
Grants bonus damage based on ATK to the final hit of normal attack combos and temporarily reduces stamina consumption.
Last Breath: Health
Grants bonus damage based on ATK to the final hit of normal attack combos and restores HP.
Stout Brand
BThe signature weapon of the esteemed Whirlwind Knights of the Alliance of the Nine Kingdoms. This blade symbolizes their creed: to charge one's enemies like a gale and cut them down like a cyclone.
Force Axe
AAn axe with a built-in force field generator, usable by overworlders alone. Its origins are murky, but some suspect it may be part of the reason overworlders came to this place.
Proto-Veil Shield
BA shield that distinguishes those who guard the Town of Beginnings—a city located on Aincrad's first floor. This appears to be a prototype, making it a little unwieldy.
Proto-Bullet Gloves
BCombat gloves made using overworlder methods. These appear to be prototypes and may be unreliable.
Proto-Guardian Jacket
CCombat attire worn by city watchmen of the overworld. This appears to be a prototype, with poorly finished stitching.
Proto-Shortsword
DA small one-handed iron sword. This appears to be a prototype, with a poorly sharpened blade.
Proto-Journey Pants
BPants adorned with designs favored by overworlders. These appear to be prototypes and lack much in the way of functionality.
Two-Handed Sword
Two-Handed Axe
Twin Embrace
Deals medium damage to surrounding enemies with Iori's assistance. The more HP your character has, the higher the damage dealt.
Double Cleave
Execute two 360 degree horizontal <SSGreen>Sword Strikes</>, dealing: {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage on the first strike {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) on the second strike
Counter Sword Skill Damage
Reversal Slash
Reflecting Guard
Inflicts daze stacks on the attacking enemy for each successful guard.