Flutter Robes
Entries
Entry Categories
Worldview
177 items
艾恩葛朗特设定、剧情背景、图鉴长文
Areas
193 items
艾恩葛朗特各楼层、区域、副本
Characters
26 items
NPC 伙伴、协力角色
Monsters
179 items
敌对生物、Boss、种族分类
Equipment
204 items
武器、防具、盾牌
Items
189 items
消耗品、素材、关键道具
Recipes
251 items
武器/防具/消耗品锻造配方
Quests
94 items
主线任务与支线任务
Skills
173 items
剑技、主动/支援/合击技能与赠礼柱
Mods & Attributes
298 items
装备 EX-MOD、固有属性词条
Flutter Boots
Stream Edge
Deals heavy damage to a single enemy via a series of attacks and recovers a set amount of SP.
The Flooded Wastes
Tucked within the Deadwood Forest, a flooded wasteland stretches as far as the eye can see. There is nowhere else like it on the second floor, where water is notoriously scarce. Across this dry and punishing land, people, animals, and monsters alike have spent countless years searching, fighting over, and scheming for what might amount to mere drops. And yet, no one has ever tried to settle here—and for good reason. What shimmers before you is blighted waters thick with ash, sulfur, and the concentrated, silent resentment of every soul it has swallowed. Choosing between slaking a momentary thirst or keeping one's life is an easy choice for most everyone to make.
Horizontal Arc
Execute two horizontal mid-range <SSGreen>Sword Strikes</> before stepping back out of range, dealing: {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage on the first strike {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) damage on the second strike.
Horizontal Quad Slash
Execute four horizontal <SSGreen>Sword Strikes</> dealing: {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage on the first strike {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) damage on the second strike {BaseATK_3} (+{ATKModifier_3}% of <img id="TI_ATK"/>) damage on the third strike {BaseATK_4} (+{ATKModifier_4}% of <img id="TI_ATK"/>) damage on the fourth strike
Toggles between regular and inverted controls when moving the camera left and right.
Mangrove Path
Mangrove Path
The Water Jug Statue
Does this statue bearing a water jug speak to the dire thirst felt by all who live in this parched land? Or is it perhaps a symbol of some ancient king's power, one who commanded water freely across a world of rock and sand? Perhaps it signifies an even more ancient age—a time before this land ascended into the sky. Could it be that this entire region was once blanketed in lush greenery and water flowed freely from the earth?
Aqueduct
Behold the aqueduct before you, proof that a great river once flowed through the land. So why, one might ask, has it dried up like this? One research scientist claims that it was all the work of an experiment in so-called "extreme magic" a thousand years ago.
The Eternal Desert
The second floor is a vast stretch of sand and bare rock. Scholars have long disagreed whether this land has always appeared this way or was once fertile ground worn down by the merciless passage of time. One of these scholars put forward a different theory entirely: that this endless desolation is the result of a curse laid upon the land by some ultimate form of magic. How they arrived at that conclusion may forever remain a mystery, for no one has seen them since.
Eternal Bond
Grants a buff that restores a portion of SP spent on Partner and Combination Skills.
Hannah's Request
Lisbeth still appears to be working on the questline from last time. It looks like it's getting quite tough, and this stage requires her to exterminate some monsters. Lisbeth convinces the protagonist to help once again.
Submerged Inscription
This is where the river ends. As you can plainly see, there is no ocean, above or below ground. But you can sense a kind of fluctuation, can you not? This unnatural disconnect is a striking representation of the system keeping us alive. Water comes and goes; there is movement to and fro, into and out of this world. And yet those trapped here cannot move as we wish. I ask you, are we not less free than even the water we drink? What else could this place be but a cage? —From an inscription left by a researcher.
Sleeping Petal
Grants stacks when enemies are damaged or after you move a set distance. After reaching maximum stacks, the next instance of damage inflicts sleep stacks and bonus damage based on ATK.
Calming Belt
Desert Forest
A forest whose presence in the desert defies all logic. It is inhabited by trolls, who also serve as its guardians. Trolls are not so dissimilar from spirits, such as dryads, and have the ability to vitalize the surrounding flora. Be that as it may, their very presence in the area remains a mystery. Trolls are demi-humans, and typically prefer moist, more densely forested climates. Perhaps someone may have created this "forest" in order to protect something important—a possibility only recently being explored by researchers.
Healing Breath
Increases ATK temporarily when HP is restored. Dealing damage restores HP proportional to the damage dealt.
Healing Circle
Creates a zone in which HP is gradually restored for a set period of time.
Poeni Prairie
Eastern Poeni Prairie
Northern Poeni Prairie
Southern Poeni Prairie