Spiritfall
Launch an enemy into the air with a <SSGreen>Sword Strike</>, dealing {BaseATK_1} (+{ATKModifier_1}% of <img id="TI_ATK"/>) damage and a further {BaseATK_2} (+{ATKModifier_2}% of <img id="TI_ATK"/>) damage when you <SSGreen>Sword Strike</> them back down to the ground.