Tutorial AttackComboTwoHandedSword_02
Crush Attack Chain: {Act_HeavyAttack} (Hold) > {Act_HeavyAttack} (Hold) > {Act_HeavyAttack} (Hold) Every attack in the chain can be charged to an additional stage.
Worldview
177 items
艾恩葛朗特设定、剧情背景、图鉴长文
Areas
193 items
艾恩葛朗特各楼层、区域、副本
Characters
26 items
NPC 伙伴、协力角色
Monsters
179 items
敌对生物、Boss、种族分类
Equipment
204 items
武器、防具、盾牌
Items
189 items
消耗品、素材、关键道具
Recipes
251 items
武器/防具/消耗品锻造配方
Quests
94 items
主线任务与支线任务
Skills
173 items
剑技、主动/支援/合击技能与赠礼柱
Mods & Attributes
298 items
装备 EX-MOD、固有属性词条
Tutorial AttackComboTwoHandedSword_02
Crush Attack Chain: {Act_HeavyAttack} (Hold) > {Act_HeavyAttack} (Hold) > {Act_HeavyAttack} (Hold) Every attack in the chain can be charged to an additional stage.
Tutorial AttackComboTwoHandedSword_03
Cross Combo: You can connect the Heavy Attack Combo with the Crush Attack Combo during their input by pressing {Act_HeavyAttack}.
Tutorial BadStatus_01
Some enemy attacks are imbued with status ailments. Being attacked will gradually fill a bar, which will inflict you with the corresponding ailment when full. The effect will only end once the bar depletes.
Tutorial Blacksmith_01
Here you can enhance weapons, synthesize weapon abilities, forge new equipment, and sell items.
Tutorial BlacksmithCraftingLevels_01
The Cardinal System governs the game's overall balance. As its rank increases, new equipment can be forged at the Smithy and enhanced further, the Item Seller offers new items to buy and craft, and monsters begin dropping a wider variety of loot. In addition, the maximum level of enemies will increase. Your Cardinal Rank will rise naturally as you progress through the Main Quest and reach new towns.
Tutorial BlacksmithEnhance_01
Increase a weapon's parameters by using weapons as material. The enhancement limit can be increased by raising your Cardinal Rank.
Tutorial BlacksmithingSynthesis_01
Synthesis allows you to transfer the EX-Mod attributes of one weapon to another.
Tutorial BlacksmithProduction_01
You can create weapons and armor by combining materials. As your Cardinal Rank rises and you acquire recipes, the range of equipment you can forge expands. There is no limit to how many weapons you can make, but armor can only be created once, as they are limited to one per type.
Tutorial BlockerObject_01
Out in the overworld and within dungeons, you may encounter obstacles such as rock piles, brambles, or wide ravines. These can be dealt with by using specific consumables. Stone Walls: Destroyed with a Bomb Stone or Mine. Bramble Walls: Burned away with a Flame Stone or Flame Mine.
Tutorial BlockerObject_02
Wide Ravines: Crossed using a Blink Talisman. While under its effect, jump near the light particles on either side to teleport over.
Tutorial BossEnemy_01
Monsters of the highest caliber. Trigger a battle with one and you will be trapped in a Boss Fight arena, and cannot leave until it is defeated.
Tutorial BossEnemy_02
Boss enemies are represented on the mini-map with the icon shown above.
Tutorial BreakMarker_01
A marker that indicates when parts of an enemy can be destroyed. Executing Destructive attacks on parts displaying this Break Marker will destroy them. Break Markers trigger in a variety of ways, depending on the enemy being fought; where one enemy may be vulnerable to Guard Breaks, another may need to be knocked down.
Tutorial Burn_01
Slowly chips away at HP and reduces ATK temporarily. Can be cured and prevented with items such as Ice Essences. In addition, dodging will reduce the duration of this ailment.
Tutorial Camera_01
Use {Act_AxisRotateCamera} to adjust the camera's perspective. You can revert the camera to its default position by pressing {Act_LockOn} when no enemies are nearby.
Tutorial CameraLockOn_01
When an enemy is nearby, use {Act_LockOn} to lock on and center them on the screen. Alternate targets to the left or the right by using {Act_AxisRotateCamera}.
Tutorial ChargeAttack_01
By pressing and holding {Act_HeavyAttack}, a Crush Attack will be unleashed upon release. These attacks are extremely powerful, but consume a lot of stamina and leave you vulnerable for a considerable amount of time.
Tutorial ChargeAttack_02
Crush Attacks greatly reduce an enemy's guard, making it much easier to Guard Break foes.
Tutorial Chest_01
Use the orb on the chest to access your data, improve your character, change equipment, organize your items, and manage your Partners.
Tutorial ChestChangeEquipment_01
Here you can equip and change out weapons and armor. You can also equip or remove a shield depending on your chosen weapon.
Tutorial ChestGrowth_01
Allocate Growth Points earned when leveling up to improve your character's attributes.
Tutorial ChestGrowth_02
Attributes affect weapon power. The higher a weapon's Ability Correction Value (ACV), the more your attributes affect your ATK.
Tutorial ChestItemManagement_01
Here you can manage the items in your possession. Item storage is divided between the pouch (taken with you on quests) and the chest (stored in your room).
Tutorial ChestItemManagement_02
Only consumable items can be placed in your pouch while in towns. There is a limit to the number of items you can fit in your pouch before a quest.