Rage Boost
Increases ATK temporarily when landing a Sword Skill. This effect can stack up to five times.
Rage Boost
Increases ATK temporarily when landing a Sword Skill. This effect can stack up to five times.
Okuvlig Ande
SOne of the legendary weapons of the Swordsman of Salvation. Its name means "unyielding will," earned when the swordsman snatched victory from the jaws of defeat against a minion of the God of Death.
Ohg Mohg
SThe warrior gazed at the weapon lovingly. "A demon's legendary blade. That's right—this weapon is not meant for any human. Even so, only by pushing beyond our limitations can we find our true worth."
Ohg's Hatred
AA legendary shield housing the soul of a vanquished demon. Thirsting ever for battle, the demon provokes fights even in death—drawing foes near to keep the wearer locked in the ecstasy of combat.
Valkyrie's Sabre
CThe elegant arc this blade traces through the air evokes the warrior maidens of ancient myth. The sword sings and dances brilliantly in battle, eventually enveloping the wielder in a radiant veil.
Good Friend
Increases the amount of Support SP.
Enemies Too Strong?
As you gain levels, so too do your enemies. If you're feeling outmatched, return to town and spend your Growth Points or upgrade your weapons to improve your character's attributes.
Fairy Circle
While the trolls support the Sanctuary's flora with their spiritual power, in actuality, their power alone is not enough to support the trees throughout the area. This is where the "fairy circle" plays a vital role, creating formations around older trees and drawing spiritual energy from a separate dimension wherein the spirits reside. Researchers believe that this arrangement is extremely similar to the relationship between the elves and the Sacred Tree, and are actively working to unpack its mysteries, while also experimenting with its appropriation by humans.
Amphitheater
Tolbana is a bustling town and the fastest way to the Maze, but thanks to its extensive history, it is also regarded as a town of culture. The town's amphitheater is especially famous for its theatrics, with touring troupes putting on shows according to the season, enriching the lives of the town's people through art.
Bullet Gloves
BCombat gloves made using overworlder methods. Woven from ultra-fine carbon fiber, they are soft, protective, and lightweight, allowing the wearer to deliver blows like bullets from a chamber.
Isolated Island Forest: East
Isolated Island Forest: East
Isolated Island Forest: West
Isolated Island Forest: West
Isolation
Reduces support SP gains.
Blessed Defense
Grants a chance for damage taken to be reduced by 80%. The probability of this effect increases when HP falls below 50%.
Spirit Guard
Restores SP after guarding against an attack.
Guardian Jacket
CThe combat attire worn by city watchmen of the overworld. The process of making such clothing, complicated by Aincradian standards, was brought by overworlder women summoned a century ago.
Safe Area
Like the transfer gates, this was once an equipment terminal used to circulate magical power throughout Aincrad; however, human researchers rewrote its magic formula so that it could function as a space allowing for quick transferal and relative safety. These magical paths connect to the Teleport Gates and other Safe Areas, allowing users to travel instantly between terminals to a variety of locales. It can even be used as a Safe Area by creating an impenetrable magical barrier, barring monsters from entering. Since such places are invaluable to adventurers as places of rest, various camping tools, such as simple, magic-powered stoves, are often left behind. Terminals that have not been activated are like faucets that have been left open, spilling magical light from the terminal's orb that rises high into the sky. Adventurers subsequently use these as landmarks when searching for Safe Areas. Interestingly, while the term "Safe Area" is commonly used by overworlders who have been summoned to Aincrad, these places are called "small gates" by Aincrad's own denizens.
Safe Areas
Safe Areas: Resting
Safe Areas: Teleporting
Safe Areas: Mapping
Finish